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Retroarch pcsx fullscreen
Retroarch pcsx fullscreen













retroarch pcsx fullscreen

#RETROARCH PCSX FULLSCREEN 1080P#

I wanted crt-royale to work well but I get a weird visually unpleasing effect when the screen is scrolling at certain speeds within this emulator (playing at 1080p btw. Seems to hide certain glaring graphical flaws at native PS2 resolution (at least in Silent Hill 2, didn't test other games), making it look better both when the image is still or in motion. Btw for anyone who would want to use shaders in PCSX2 within RA, of the CRT ones that worked (many fail to turn on) I found the first one in the list, crt-aperture.slangp looks the best to me. D3d11 works fine in the standalone launcher, but I wanted to use the shaders and the video/audio syncing options of RA, along with exclusive fullscreen which I believe the standalone launcher lacks (assuming RA circumvents that limitation). Toggle FULLSCREEN (when option disable fullscreen is ON) Hotkey + R3. Retroarch seems to fit displays very well but cannot get rid of the quite obvious and apparent blur shader that it seems to have applies somewehre. Adding RetroArch Shader Sets to Retrobat.

retroarch pcsx fullscreen

Glcore works whether it is set to exclusive or windowed fullscreen, and with shaders. Bsnes feels good and looks good but doesnt do aspect full screen very well. I tried setting it to windowed fullscreen and turning off shaders, didn't help. At first it was all fine, cutscenes were smooth, but once it put me into the main menu the audio started lagging, cracking and. So recently I installed retroarch, downloaded the pcsx2 core, the ps2 bios and started playing one of my favorite ps2 games Need For Speed: Pro Street. Glcore manages to enter fullscreen but afaik the performance is supposed to be worse. Audio stutters/crackles + game not running at full framerate. So yeah, when I enter fullscreen with d3d11 in PCSX2 RA crashes.















Retroarch pcsx fullscreen